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Re: [cxx-abi-dev] question on the virtual base offset
- To: Yan Liu <yanliu@xxxxxxxxxx>
- Subject: Re: [cxx-abi-dev] question on the virtual base offset
- From: Nathan Sidwell <nathan@xxxxxxxxxxxxxxxx>
- Date: Mon, 06 Sep 2004 14:18:52 +0100
Yan Liu wrote:
I found that g++ 3.3, 3.4 and 3.5 have different class layout for the
following testcase:
struct A {char a;};
struct B: virtual public A {};
struct C:public B{
int c;
virtual void f() {};
};
struct D {
char d;
};
struct E {int:3;};
struct F: public C, virtual E, public D {
char f1;
virtual void f(){}
};
int main()
{F f;}
Attached files are the class and vft layout results with three g++
compilers using -fdump-class-hierarchy option.
(See attached file: temp4.g++35.class)(See attached file:
temp4.g++33.class)(See attached file: temp4.C.g++34_32.class)
According to the C++ ABI online document chapter 2.4
(http://www.codesourcery.com/cxx-abi/abi.html). After mapping the virtual
base class A while mapping of the most derived class F, the dsize(F)=11,
size(F)=11, align(F)=4, and nvsize(E)=4, nvalign(E)=4. So, when mapping
virtual base class E, the next available bits are at offset dsize(F)=11. E
should be put at offset(F) which is the dsize(F) =11, and the final class
size should be 12. To me, g++3.4 gives the most reasonable result, I don't
understand why g++3.5 put E at offset 12, and the final class size is 16.
Is it means that ABI has changed or just a gcc bug?
Your kind help is highly appreciated. Thanks.
the layout 3.5 gives looks ok to me. E requires 4 byte alignment, so
cannot be at 11.
3.4 incorrectly packed the bitfield into a char.
nathan
--
Nathan Sidwell :: http://www.codesourcery.com :: CodeSourcery LLC
nathan@xxxxxxxxxxxxxxxx :: http://www.planetfall.pwp.blueyonder.co.uk
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