Re: [PATCH] Use StencilEngine in FieldStencil
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Re: [PATCH] Use StencilEngine in FieldStencil
- To: Richard Guenther <rguenth@xxxxxxxxxxxxxxxxxxxxxxxxxxx>
- Subject: Re: [PATCH] Use StencilEngine in FieldStencil
- From: "Jeffrey D. Oldham" <oldham@xxxxxxxxxxxxxxxx>
- Date: Wed, 21 Jul 2004 10:50:52 -0700
Richard Guenther wrote:
This patch drops nearly all special-casing for FieldStencil in that it
uses the StencilEngine implemented in Engine/Stencil.h. The
StencilEngine needs to be able to default construct itself and assign
to itself for Fields, though. Thus this capability is added until
maybe the FieldEngine is fixed.
Tested with the two only FieldStencil tests and the two other Array
Stencil tests.
A follow up patch could move the Array specific parts of
Engine/Stencil.h to Array/ArrayStencil.h if desired.
Ok?
Richard.
2004Jul19 Richard Guenther <richard.guenther@xxxxxxxxxxxxxxxx>
* src/Field/DiffOps/FieldStencil.h: rip out all
ApplyFieldStencil engine stuff.
src/Engine/Stencil.h: prepare StencilEngine being used
by FieldStencilSimple.
Yes, this patch is a good simplification.
--
Jeffrey D. Oldham
oldham@xxxxxxxxxxxxxxxx