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5.1.1 Setting Breakpoints

Breakpoints are set with the break command (abbreviated b). The debugger convenience variable `$bpnum' records the number of the breakpoint you've set most recently; see Convenience Variables, for a discussion of what you can do with convenience variables.

You have several ways to say where the breakpoint should go.

break function
Set a breakpoint at entry to function function. When using source languages that permit overloading of symbols, such as C++, function may refer to more than one possible place to break. See Breakpoint Menus, for a discussion of that situation.
break +offset
break -offset
Set a breakpoint some number of lines forward or back from the position at which execution stopped in the currently selected stack frame. (See Frames, for a description of stack frames.)
break linenum
Set a breakpoint at line linenum in the current source file. The current source file is the last file whose source text was printed. The breakpoint will stop your program just before it executes any of the code on that line.
break filename:linenum
Set a breakpoint at line linenum in source file filename.
break filename:function
Set a breakpoint at entry to function function found in file filename. Specifying a file name as well as a function name is superfluous except when multiple files contain similarly named functions.
break *address
Set a breakpoint at address address. You can use this to set breakpoints in parts of your program which do not have debugging information or source files.
break
When called without any arguments, break sets a breakpoint at the next instruction to be executed in the selected stack frame (see Examining the Stack). In any selected frame but the innermost, this makes your program stop as soon as control returns to that frame. This is similar to the effect of a finish command in the frame inside the selected frame—except that finish does not leave an active breakpoint. If you use break without an argument in the innermost frame, gdb stops the next time it reaches the current location; this may be useful inside loops.

gdb normally ignores breakpoints when it resumes execution, until at least one instruction has been executed. If it did not do this, you would be unable to proceed past a breakpoint without first disabling the breakpoint. This rule applies whether or not the breakpoint already existed when your program stopped.

break ... if cond
Set a breakpoint with condition cond; evaluate the expression cond each time the breakpoint is reached, and stop only if the value is nonzero—that is, if cond evaluates as true. `...' stands for one of the possible arguments described above (or no argument) specifying where to break. See Break Conditions, for more information on breakpoint conditions.


tbreak args
Set a breakpoint enabled only for one stop. args are the same as for the break command, and the breakpoint is set in the same way, but the breakpoint is automatically deleted after the first time your program stops there. See Disabling Breakpoints.


hbreak args
Set a hardware-assisted breakpoint. args are the same as for the break command and the breakpoint is set in the same way, but the breakpoint requires hardware support and some target hardware may not have this support. The main purpose of this is EPROM/ROM code debugging, so you can set a breakpoint at an instruction without changing the instruction. This can be used with the new trap-generation provided by SPARClite DSU and most x86-based targets. These targets will generate traps when a program accesses some data or instruction address that is assigned to the debug registers. However the hardware breakpoint registers can take a limited number of breakpoints. For example, on the DSU, only two data breakpoints can be set at a time, and gdb will reject this command if more than two are used. Delete or disable unused hardware breakpoints before setting new ones (see Disabling Breakpoints). See Break Conditions. For remote targets, you can restrict the number of hardware breakpoints gdb will use, see set remote hardware-breakpoint-limit.


thbreak args
Set a hardware-assisted breakpoint enabled only for one stop. args are the same as for the hbreak command and the breakpoint is set in the same way. However, like the tbreak command, the breakpoint is automatically deleted after the first time your program stops there. Also, like the hbreak command, the breakpoint requires hardware support and some target hardware may not have this support. See Disabling Breakpoints. See also Break Conditions.


rbreak regex
Set breakpoints on all functions matching the regular expression regex. This command sets an unconditional breakpoint on all matches, printing a list of all breakpoints it set. Once these breakpoints are set, they are treated just like the breakpoints set with the break command. You can delete them, disable them, or make them conditional the same way as any other breakpoint.

The syntax of the regular expression is the standard one used with tools like grep. Note that this is different from the syntax used by shells, so for instance foo* matches all functions that include an fo followed by zero or more os. There is an implicit .* leading and trailing the regular expression you supply, so to match only functions that begin with foo, use ^foo.

When debugging C++ programs, rbreak is useful for setting breakpoints on overloaded functions that are not members of any special classes.

The rbreak command can be used to set breakpoints in all the functions in a program, like this:

          (gdb) rbreak .
     


info breakpoints [n]
info break [n]
info watchpoints [n]
Print a table of all breakpoints, watchpoints, and catchpoints set and not deleted. Optional argument n means print information only about the specified breakpoint (or watchpoint or catchpoint). For each breakpoint, following columns are printed:
Breakpoint Numbers
Type
Breakpoint, watchpoint, or catchpoint.
Disposition
Whether the breakpoint is marked to be disabled or deleted when hit.
Enabled or Disabled
Enabled breakpoints are marked with `y'. `n' marks breakpoints that are not enabled. An optional `(p)' suffix marks pending breakpoints—breakpoints for which address is either not yet resolved, pending load of a shared library, or for which address was in a shared library that was since unloaded. Such breakpoint won't fire until a shared library that has the symbol or line referred by breakpoint is loaded. See below for details.
Address
Where the breakpoint is in your program, as a memory address. For a pending breakpoint whose address is not yet known, this field will contain `<PENDING>'. A breakpoint with several locations will have `<MULTIPLE>' in this field—see below for details.
What
Where the breakpoint is in the source for your program, as a file and line number. For a pending breakpoint, the original string passed to the breakpoint command will be listed as it cannot be resolved until the appropriate shared library is loaded in the future.

If a breakpoint is conditional, info break shows the condition on the line following the affected breakpoint; breakpoint commands, if any, are listed after that. A pending breakpoint is allowed to have a condition specified for it. The condition is not parsed for validity until a shared library is loaded that allows the pending breakpoint to resolve to a valid location.

info break with a breakpoint number n as argument lists only that breakpoint. The convenience variable $_ and the default examining-address for the x command are set to the address of the last breakpoint listed (see Examining Memory).

info break displays a count of the number of times the breakpoint has been hit. This is especially useful in conjunction with the ignore command. You can ignore a large number of breakpoint hits, look at the breakpoint info to see how many times the breakpoint was hit, and then run again, ignoring one less than that number. This will get you quickly to the last hit of that breakpoint.

gdb allows you to set any number of breakpoints at the same place in your program. There is nothing silly or meaningless about this. When the breakpoints are conditional, this is even useful (see Break Conditions).

It is possible that a breakpoint corresponds to several locations in your program. Examples of this situation are:

In all those cases, gdb will insert a breakpoint at all the relevant locations.

A breakpoint with multiple locations is displayed in the breakpoint table using several rows—one header row, followed by one row for each breakpoint location. The header row has `<MULTIPLE>' in the address column. The rows for individual locations contain the actual addresses for locations, and show the functions to which those locations belong. The number column for a location is of the form breakpoint-number.location-number.

For example:

     Num     Type           Disp Enb  Address    What
     1       breakpoint     keep y    <MULTIPLE>
             stop only if i==1
             breakpoint already hit 1 time
     1.1                         y    0x080486a2 in void foo<int>() at t.cc:8
     1.2                         y    0x080486ca in void foo<double>() at t.cc:8

Each location can be individually enabled or disabled by passing breakpoint-number.location-number as argument to the enable and disable commands. Note that you cannot delete the individual locations from the list, you can only delete the entire list of locations that belong to their parent breakpoint (with the delete num command, where num is the number of the parent breakpoint, 1 in the above example). Disabling or enabling the parent breakpoint (see Disabling) affects all of the locations that belong to that breakpoint.

It's quite common to have a breakpoint inside a shared library. Shared libraries can be loaded and unloaded explicitly, and possibly repeatedly, as the program is executed. To support this use case, gdb updates breakpoint locations whenever any shared library is loaded or unloaded. Typically, you would set a breakpoint in a shared library at the beginning of your debugging session, when the library is not loaded, and when the symbols from the library are not available. When you try to set breakpoint, gdb will ask you if you want to set a so called pending breakpoint—breakpoint whose address is not yet resolved.

After the program is run, whenever a new shared library is loaded, gdb reevaluates all the breakpoints. When a newly loaded shared library contains the symbol or line referred to by some pending breakpoint, that breakpoint is resolved and becomes an ordinary breakpoint. When a library is unloaded, all breakpoints that refer to its symbols or source lines become pending again.

This logic works for breakpoints with multiple locations, too. For example, if you have a breakpoint in a C++ template function, and a newly loaded shared library has an instantiation of that template, a new location is added to the list of locations for the breakpoint.

Except for having unresolved address, pending breakpoints do not differ from regular breakpoints. You can set conditions or commands, enable and disable them and perform other breakpoint operations.

gdb provides some additional commands for controlling what happens when the `break' command cannot resolve breakpoint address specification to an address:

set breakpoint pending auto
This is the default behavior. When gdb cannot find the breakpoint location, it queries you whether a pending breakpoint should be created.
set breakpoint pending on
This indicates that an unrecognized breakpoint location should automatically result in a pending breakpoint being created.
set breakpoint pending off
This indicates that pending breakpoints are not to be created. Any unrecognized breakpoint location results in an error. This setting does not affect any pending breakpoints previously created.
show breakpoint pending
Show the current behavior setting for creating pending breakpoints.

The settings above only affect the break command and its variants. Once breakpoint is set, it will be automatically updated as shared libraries are loaded and unloaded.

For some targets, gdb can automatically decide if hardware or software breakpoints should be used, depending on whether the breakpoint address is read-only or read-write. This applies to breakpoints set with the break command as well as to internal breakpoints set by commands like next and finish. For breakpoints set with hbreak, gdb will always use hardware breakpoints.

You can control this automatic behaviour with the following commands::

set breakpoint auto-hw on
This is the default behavior. When gdb sets a breakpoint, it will try to use the target memory map to decide if software or hardware breakpoint must be used.
set breakpoint auto-hw off
This indicates gdb should not automatically select breakpoint type. If the target provides a memory map, gdb will warn when trying to set software breakpoint at a read-only address.

gdb itself sometimes sets breakpoints in your program for special purposes, such as proper handling of longjmp (in C programs). These internal breakpoints are assigned negative numbers, starting with -1; `info breakpoints' does not display them. You can see these breakpoints with the gdb maintenance command `maint info breakpoints' (see maint info breakpoints).